MATSUDALABOLATORY

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准教授

松田洋

Hiroshi Matsuda

専門
映像メディア工学

担当授業

  • フレッシュマンゼミⅠ
  • 情報英語Ⅰ、Ⅱ
  • 映像メディア技法・演習
  • システム設計・開発実習Ⅰ、Ⅱ
  • 卒業研究
  • 教育工学特論

博士(工学)の学位論文

  • シナリオ記述言語を用いた対話型CG映像メディアシステムと映像制作技法に関する研究
  • 日本工業大学 平成19年3月 甲第63号

学術論文(査読付)

  • Education System Using Interactive 3D-CG Animation and Scenario Language for Teaching Materials (Journal of Innovations in Education and Teaching International : Vol.43,No.2, pp.163-182, 2006)
  • 対話型3DCGリアルタイムアニメーション記述言語を用いた自学自習用e-Learningシステムの開発 (映像情報メディア学会誌 Vol.59, No.11, p.1659-1668,2005)
  • ハイパーテキスト型CGアニメーションシナリオ記述言語の開発とこれを用いた映像創作演習の試み (映像情報メディア学会誌 Vol.59, No.4, pp.559-565, 2005)
  • Design and Implementation of Kana-Input Navigation System for Kids based on the Cyber Assistant (Journal of Systemics, Cybernetics and Informal Institute of Informatics and Systemics (IIIS) Vol.2, No.1, pp.28-32, 2004)
  • Development of Cyber Theater titled "PINOCCHIO" and Cyber Theater Scenario Language: CTSL (Journal of Systemics, Cybernetics and Informal Institute of Informatics and Systemics (IIIS) Vol.1, No.5, pp.19-24, 2004)
  • Webベース教材再利用システム:『Web教材の森』 (教育システム情報学会学会誌 Vol.19 No.4 pp.251-255, 2002)
  • 3D-CG Animationのシナリオ記述言語CPSLとCyber Teaching Assistant (情報処理学会 論文誌 Vol.43 No.8, pp.2782-2796, 2002)
  • 多人数対象の創造的人材育成のための情報工学実験 (私立大学情報教育協会情報教育方法研究論文誌 Vol.2, No.1, pp.43–48, 1999)
  • プログラミング演習教材ソフトウェアWinTK (私立大学情報教育協会情報教育方法研究論文誌 Vol.1, No.1, pp.31–36, 1998「協会奨励賞受賞」)

国際会議 Proceedings(査読付)

  • Integrated 3D-CG Animation Production Environment named CT-Studio (Proceedings of The International Workshop on Advanced Image Technology (IWAIT 2011), ISBN: 978-602-8944-11-3)
  • Virtual Science Experiment System using Cyber Assistant Professor (CAP) (Proceedings of The International Workshop on Advanced Image Technology (IWAIT 2011), ISBN: 978-602-8944-11-3)
  • Science Virtual experiment with Virtual Exploratory Learning (VEL) for Junior High School students (Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications (ED-MEDIA2010) pp.584-591, 2010)
  • Development of e-Learning System which enables Virtual Science Experiment for Junior High School Students based on the Interactive 3D Computer Graphics Animation (Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications (ED-MEDIA2009) pp.3720-3726, 2009)
  • Virtual Chemical Experiment using Cyber Assistant Professor: CAP (Proceedings of The 8th IEEE International Conference on Advanced Learning Technologies (ICALT2008) pp.977-981, 2008)
  • Virtual Experiment using Cyber Assistant Professor: CAP (Proceedings of The 7th IEEE International Conference on Advanced Learning Technologies (ICALT2007) pp.865-869, 2007)
  • Interactive Lecture using Cyber Assistant Professor: CAP (Proceedings of The 6th IEEE International Conference on Advanced Learning Technologies (ICALT2006), pp.629-633, 2006)
  • Effect of Creative Lesson by using Cyber Theater Gallery (Proceedings of The 6th IEEE International Conference on Advanced Learning Technologies (ICALT2006) (pp.467-468, 2006)
  • Development of Cyber Assistant Professor (CAP) and Cyber Person Scenario Language 2 (CPSL2) for Interactive 3DCG Animation  (Proceedings of Computers and Advanced Technology in Education (CATE2005) pp.59-64, 2005)
  • Design and Implementation of Cyber Assistant Professor: CAP (Proceedings of The 5th IEEE International Conference on Advanced Learning Technologies (ICALT2005) pp.297-301, 2005)
  • Creative Lesson by using Cyber Theater and CTSL Learning Kit (Proceedings of International Conference on Cognition and Exploratory Learning in Digital Age (CELDA2004) pp.157-164, 2004 「Best 10 Papers Award of CELDA2004」)
  • Prototype of Cyber Assistant Professor: CAP (Proceedings of International Conference on Cognition and Exploratory Learning in Digital Age (CELDA2004) pp.141-148, 2004)
  • Creative Lesson by using Cyber Theater Scenario Language: CTSL (Proceedings of IEEE International Conference on Advanced Learning Technology (ICALT2004) pp.856-857, 2004)
  • Cyber Theater Scenario Language: CTSL and Creative Lesson (Proceedings of International Conference on Computer, Communication and Control Technologies. (CCCT2004) vol.1, pp.118-122, 2004)
  • Development and Utilization of Cyber Theater (Proceedings of International Conference on Computers in Education, Advanced Research in Computers and Communications in Education, (ICCE2003) pp.942–946, 2003)
  • Design and Implementation of Kana-Input Navigation System for Kids based on the Cyber Assistant (Proceedings of International Conference on Education and Information Systems: Technologies and Applications pp.102-106, 2003 「Best Paper Award of EISTA2003」)
  • Development of Cyber Theater titled "PINOCCHIO" (Proceedings of international Conference on Computer, Communication and Control Technologies Vol.5, pp.81-84, 2003 「Best Paper Award of CCCT2003」)
  • Prototype of Cyber Theater Scenario Language (Proceedings of international Conference on Computer, Communication and Control Technologies Vol.5, pp.77–80, 2003)
  • Kana-Input Navigation System for Kids based on the Cyber Assistant (Proceedings of The 3rd IEEE International Conference on Advanced Learning Technologies, (ICALT2003) pp.316–317, 2003)
  • Development of Cyber Theater and Cyber Theater Scenario Language (Proceedings of The 3rd IEEE International Conference on Advanced Learning Technologies, (ICALT2003) pp.330–331, 2003)
  • Design and Implementation of Scenario Language for Cyber Teaching Assistant (Proceedings of Enhancement of Quality Learning Through Information & Communication Technology, (ICCE/SchoolNet 2001) Vol.2, pp.643-650, 2001)
  • Development of Agent-Based File Management System: PocketMate (Proceedings of Enhancement of Quality Learning Through Information & Communication Technology, (ICCE/SchoolNet 2001) Vol.2, pp.1085-1088, 2001)
  • Prototype of Cyber Teaching Assistant (Proceedings of IEEE Computer Society Press, IEEE International Conference on Advanced Learning Technology, (ICALT2001) pp.70-73, 2001)
  • Effect of Using Computer Graphics Animation in Programming Education (Proceedings of IEEE Computer Society Press, IEEE International Conference on Advanced Learning Technology, (ICALT2001) pp.164-165, 2001)
  • An Evolutionary Distribution System for Web-Based Teaching Materials (Proceedings of IEEE Computer Society Press, IEEE International Conference on Advanced Learning Technology, (ICALT2001) pp.451-452, 2001)
  • Programming Education Based on the Computer Graphics Animation Programming Training Kit: WinTK (Proceedings of Global Chinese Conference on Computers in Education, Teaching and Learning in the New Millennium, (GCCCE2000) Vol.2, pp.592–599, 2000)
  • Program Reading Practice using Programming Training Kit: WinTK (Proceedings of International Conference on Computers in Education, Advanced Research in Computers and Communications in Education, (ICCE1999) Vol.2, pp.845–855, 1999 「 Best Poster Award of ICCE1999」)

メディア出演

  • スッキリ!(日本テレビ) - 「大スクープ!?東京上空を浮遊“UFO”映像」(2010-10-11)

書籍

  • プログラミングの基本―使えるJavaプログラムの作り方 <情報技術シリーズ> - 日本理工出版会 (2003/12)
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